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Time City World Map

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Description

This is the world map for the rp group :icontimecity:

List of Locations:

:star:Kunigi Rail-line:star:
A railroad that connects Dawn, Day, and Night. It runs through each of the region's capital cities and is used by citizens as the main mode of travel between regions. However, it is mostly used as a method of transporting Sun and Frost between regions. (Accessible to all regions, with the exception of Dusk.)

:star:Caelum Library:star:
A massive Library floating in the sky, this place of knowledge is constantly moving across the earth's surface. Why this library keeps moving without touching the earth is a mystery - perhaps you will be the one to solve it?(Accessible to all regions.)

:star:Dawn:star:

:bulletred: Time City - Capital city of the region of Dawn. This city is the center of government for Dawn, Day, and Night and is, without a doubt, the safest place on Earth from monsters and Villains.

:bulletred: Whitecap Bay - A port city floating on the water, Whitecap Bay is the center of oceanic trade between Dawn, Day, and Night.

:bulletred: Forenoon Village - A quiet little village neatly tucked away by Morningtide Forest. This quaint village is a great place for a quiet getaway.

:bulletgreen: Morningtide Forest - A quiet forest that almost straddles the border between Dawn and Day. This quiet forest is filled with many different types of plants and animals. With few monsters to interrupt them, many biologists conduct research here.

:star:Day:star:

:bulletred: Alta Visum - Capital city of the Day region and built directly into the side of a mountain, Alta Visum is the region's largest and most densely populated city. The wealthy high class live in the highest, and coolest, part of the city, while the lower class is relegated to the slums at the foot of the mountain.

:bulletred: Odin's Palace - Villain Capital of the Daylight region, Odin's Palace is located in the labyrinth of tunnels and caves underground.

:bulletred: Port Seabreeze - Port city of Day that earned it's name from the constant gales blowing inland from the ocean, it is the main stop for ships headed to Dawn.

:bulletred: Shokoland Amusement Park - An amusement park that straddles the border between Dawn and Day. This theme park is enjoyed by citizens from all over the world.

:bulletred: Borea Village - Rough and tumble mountain village located near the Petrosa Mountains. The people who live here work hard in the mines system that criss-crosses the mountain range.

:bulletred: Nahuatel - Secluded village locked in an age long past. The people who live here are close to nature and are masters of the rainforest.

:bulletgreen: Ignis Desert - The largest desert in the world that nearly covers all of the Day region. In the midst of this vast sandy expanse is the Capital City of Day, Alta Visum, as well as the Villain Capital of Day, Odin's Palace.

:bulletgreen: Petrosa Mountains - Rocky, mountainous region north of the Ignis Desert. Rich in natural minerals, the mountains are heavily mined for their resources.

:bulletgreen: Silent Rainforest - Called "silent" due to it's complete lack of wildlife. Instead, monsters roam this untamed jungle.

:star:Dusk:star:

:bulletred: Idoloni - Villain capital of the World, there is no safer refuge from Knights. Many Villains gather here for a break from rampaging. Also the Villain Port City, not that anyone would sail there - at least not willingly.

:bulletred: Fort Ironwood - A Villain stronghold located near the impenetrable Ironwood forest, hence the name. This place serves as a training camp for young villains.

:bulletred: The Demon's Spire - located in the center of the Grandis Highlands, this place is said to be the very spot from which the monsters sprung forth from the earth. Now home to a large temple city - this place serves as a place of worship for villains. Who or what they worship, though - no one knows...

:bulletgreen: Ironwood Forest - A densely packed forest favored by young villains for training their monsters. Only Villains or fools would dare enter this forsaken forest.

:bulletgreen: Grandis Highlands - A mountainous region said to be the birthplace of monsters.

:star:Night:star:

:bulletred: Lightspire City - Capital of the Night Region, this city has earned the nickname, "The Brightest City on Earth," due to the massive spire of light in it's center that can be seen from many miles away.

:bulletred: Dead Frost Depths - Villain Capital of Night. This cavernous city rests beneath a widespread canopy of snow held aloft by the remains of giant trees. Completely hidden from view, one may walk right over the city without ever seeing it.

:bulletred: Iceflow Harbor - Oceanic trade center of Night despite the massive Ice flows that would bar any ship passage into the harbor. The people who live here constantly battle the rage of winter's icy wrath to keep the port open.

:bulletred: Frozenridge Village - This village rests on a cliff overlooking a massive ice canyon, where the majority of the Ice sent to Day comes from.

:bulletred: Snowdrift Village - A sleepy village tucked away underneath piles of snow that have been packed hard by years of relentless snowstorms. The people built tunnels into the snow itself to move from house to house as well as the surface.

:bulletred: Ravenmarsh - A small outpost resting near the Nightedge Wetlands. This is the last village one travels past on the way to Dawn from Night.

:bulletgreen: Gelu Snowfields - A vast, flat land completely covered in snow. the constant snowstorms and violent winds make this area difficult for travelers.

:bulletgreen: Dead Frost Forest - A network of dead trees that hold up a canopy of snow, creating a vast cavernous space beneath the tree's branches.

:bulletgreen: Nightedge Wetlands - A soggy marshland created by melting snow. As one gets closer to Dawn, the temperature increases, creating a slushy mix of snow, ice, and water that has made this area a permanent swamp.
Image size
2044x1064px 1.87 MB
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Is the earth standing still?